Theatres Online: Achieving Theoretical and Practical Solutions to Problems of Theatre Space via Virtual Reality Computational Modeling (2004–2006)
This project merges theoretical and practical approaches to theatre production to make the complex phenomenon of theatre space more accessible to both researchers and industry professionals. It achieves this by providing a virtual reality model of selected theatres, so that users might better comprehend a venue s spatial dynamics. This dimensionally-accurate representation permits a full understanding of a theatre space (and its potential for performance) even from remote locations, thus potentially making the production of theatre more cost effective. There is no other such project in the theatre world or in computer modelling research.