I study design as a collaborative process that materialises alternative social futures. Those futures are sometimes new products, systems, services, infrastructures and technologies. But they can also be social contracts, agreements, processes, ways of working and new possibilities for our collective lives together.
I currently lead research projects in three broad domains: designing advocacy, designing the materials of participation, and augmenting skill and expertise through design.
The designing advocacy project has worked with a range of stakeholders with reduced agency such as people with mental health needs, chronic illnesses, injured workers, and other stigmatised or at-risk groups. We have developed methods for the inclusion of their perspectives in design processes, insights about their specific conditions and needs, critical analyses of how they are conceptualised from the perspectives of technologists and service providers, and design proposals for services and technologies that amplify their agency.
The designing the materials of participation project develops formats and processes for participatory design—the inclusion of stakeholders in the design of systems that will affect the organisation of their work and life. In this project we study how technologies and systems are used in microanalytic detail, analysing how tools and materials shape people's interactions. We use this understanding as a basis for the design of new methods and processes (and sometimes new matierals) for involving people in the design process, and giving them greater autonomy over the systems they will use.
The augmenting skill and expertise through design project studies specialist work practices for the purposes of developing technology support for that work. We have worked with aeromedical teams, audiologists, passport officers, emergency first responders, quick service chefs, primary school teachers, and other professional contexts of use to understand the local and particular skills that enable those workplaces to function effectively and collaboratively. We use these understandings to inform the deisgn of technologies and work practices that support, and preserve, those core professional skills.
The constants across these projects relate to the design process—the methods used to understand people, identify design opportunities, facilitate collaboration between project stakeholders, champion users' contexts and requirements, prototype early solutions, evaluate concepts in the field, and build new technologies. This results in a variety of research contributions: new design methods and perspectives that have been tailored for specific contexts of use, identification of the potentials and limitations of different approaches to design and analysis, the discovery of context-specific issues for the design of new systems, new understandings of people, their work and contexts of use, and the design and evaluation of bespoke technologies.
Journal Article: Head-worn displays for healthcare and industry workers: a review of applications and design
Schlosser, Paul D., Matthews, Ben and Sanderson, Penelope M. (2021). Head-worn displays for healthcare and industry workers: a review of applications and design. International Journal of Human-Computer Studies, 154 102628, 1-18. doi: 10.1016/j.ijhcs.2021.102628
Journal Article: Reconceptualising feedback: designing educational tangible technologies to be a creative material
Matthews, Sarah and Matthews, Ben (2021). Reconceptualising feedback: designing educational tangible technologies to be a creative material. International Journal of Child-Computer Interaction, 29 100278, 100278. doi: 10.1016/j.ijcci.2021.100278
Journal Article: Designing for practice: understanding technology use in rural community-based youth mental health contexts
Orlowski, Simone, Matthews, Ben, Lawn, Sharon, Jones, Gabrielle, Bidargaddi, Niranjan and Venning, Anthony (2018). Designing for practice: understanding technology use in rural community-based youth mental health contexts. CoDesign, 15 (2), 1-22. doi: 10.1080/15710882.2018.1453844
Journal Article: Displacing use: exploring alternative relationships in a human-centred design process
Kelly, Janet and Matthews, Ben (2014). Displacing use: exploring alternative relationships in a human-centred design process. Design Studies, 35 (4), 353-373. doi: 10.1016/j.destud.2014.02.001
Journal Article: Analysing conversation: studying design as social action
Matthews, Ben and Heinemann, Trine (2012). Analysing conversation: studying design as social action. Design Studies, 33 (6), 649-672. doi: 10.1016/j.destud.2012.06.008
Journal Article: Participatory innovation
Buur, Jacob and Matthews, Ben (2008). Participatory innovation. International Journal of Innovation Management, 12 (3), 255-273. doi: 10.1142/S1363919608001996
Information support tools for the trauma patient pathway
(2022–2025) ARC Discovery Projects
AI and automation in language technologies: securing Queensland's data sovereignty
(2022–2023) Trusted Autonomous Systems Defence Cooperative Research Centre
Wearable displays for high-tempo work in mission-critical worlds
(2018–2023) ARC Discovery Projects
An opportunity for death-positive design
Doctor Philosophy
Supporting Healthcare Workers in an Emergency Medical Response Context with Head-Worn Displays
(2023) Doctor Philosophy
Exploring Emotional and Cognitive Effects of Heterogeneous Mixed Reality Remote Collaboration
Doctor Philosophy
Head-worn displays for healthcare and industry workers: a review of applications and design
Schlosser, Paul D., Matthews, Ben and Sanderson, Penelope M. (2021). Head-worn displays for healthcare and industry workers: a review of applications and design. International Journal of Human-Computer Studies, 154 102628, 1-18. doi: 10.1016/j.ijhcs.2021.102628
Reconceptualising feedback: designing educational tangible technologies to be a creative material
Matthews, Sarah and Matthews, Ben (2021). Reconceptualising feedback: designing educational tangible technologies to be a creative material. International Journal of Child-Computer Interaction, 29 100278, 100278. doi: 10.1016/j.ijcci.2021.100278
Orlowski, Simone, Matthews, Ben, Lawn, Sharon, Jones, Gabrielle, Bidargaddi, Niranjan and Venning, Anthony (2018). Designing for practice: understanding technology use in rural community-based youth mental health contexts. CoDesign, 15 (2), 1-22. doi: 10.1080/15710882.2018.1453844
Displacing use: exploring alternative relationships in a human-centred design process
Kelly, Janet and Matthews, Ben (2014). Displacing use: exploring alternative relationships in a human-centred design process. Design Studies, 35 (4), 353-373. doi: 10.1016/j.destud.2014.02.001
Analysing conversation: studying design as social action
Matthews, Ben and Heinemann, Trine (2012). Analysing conversation: studying design as social action. Design Studies, 33 (6), 649-672. doi: 10.1016/j.destud.2012.06.008
Buur, Jacob and Matthews, Ben (2008). Participatory innovation. International Journal of Innovation Management, 12 (3), 255-273. doi: 10.1142/S1363919608001996
Scaffolding of interaction design education towards ethical design thinking
Loke, Lian and Matthews, Ben (2020). Scaffolding of interaction design education towards ethical design thinking. Design thinking in higher education: interdisciplinary encounters. (pp. 165-181) edited by Gavin Melles. Singapore: Springer Singapore. doi: 10.1007/978-981-15-5780-4_8
Heinemann, Trine and Matthews, Ben (2018). Innovation communication. Handbuch sprache in organisationen. (pp. 45-64) edited by Stephan Habscheid, Andreas P. Müller, Britta Thörle and Antje Wilton. Boston, Massachusetts: De Gruyter Mouton. doi: 10.1515/9783110296235-003
Matthews, Ben and Heinemann, Trine (2015). Concessions in audiology. Producing and managing restricted activities: avoidance and withholding in institutional interaction. (pp. 337-367) edited by Fabienne H. C. Chevalier and John Moore. Amsterdam, The Netherlands: John Benjamins Publishing Company. doi: 10.1075/pbns.255
Navigating the methodological mire: practical epistemology in design research
Matthews, Ben and Brereton, Margot (2015). Navigating the methodological mire: practical epistemology in design research. Routledge Companion to Design Research. (pp. 151-162) edited by Paul A. Rodgers and Joyce Yee. London, United Kingdom: Routledge.
Prototypes and prototyping in design research
Wensveen, Stephan and Matthews, Ben (2015). Prototypes and prototyping in design research. Routledge Companion to Design Research. (pp. 262-276) edited by Paul A. Rodgers and Joyce Yee. London, United Kingdom: Routledge.
Matthews, Ben (2014). Designing assumptions. Software designers in action: a human-centric look at design work. (pp. 249-265) edited by André van der Hoek and Marian Petre. Boca Raton, FL, United States: CRC Press.
Trajectories of the object in interaction
Matthews, Ben (2014). Trajectories of the object in interaction. Interacting with Objects: Language, Materiality and Social Activity. (pp. 381-388) edited by Maurice Nevile, Pentti Haddington, Trine Heinemann and Mirka Rauniomaa. Amsterdam, Netherlands: John Benjamins Publishing. doi: 10.1075/z.186.17mat
Conversation analysis and design
Matthews, Ben (2013). Conversation analysis and design. The encyclopedia of applied linguistics. (pp. 967-971) edited by Carol A. Chapelle. Oxford, United Kingdom: Wiley - Blackwell. doi: 10.1002/9781405198431.wbeal1306
Matthews, Ben (2013). Designing assumptions. Software designers in action: a human-centric look at design work. (pp. 247-263) edited by André van der Hoek and Marian Petre. Boca Raton, FL USA: CRC Press. doi: 10.1201/b15530
Heinemann, Trine, Matthews, Ben and Raudaskoski, Pirkko (2012). Hearing aid adjustment: Translating symptom descriptions into treatment and dealing with expectations. Hearing aids communication: Integrating social interaction, audiology and user centrered desighn to improve communication with hearing loss and hearing technologies. (pp. 113-124) edited by Maria Egbert and Arnulf Deppermann. Mannheim, Germany: Verlag für Gesprächsforschung.
Egbert, Maria and Matthews, Ben (2012). User centered design: From understanding hearing loss and hearing technologies towards understanding interaction. Hearing aids communication: Integrating social interaction, audiology and user centered design to improve communication with hearing loss and hearing technologies. (pp. 48-55) edited by Maria Egbert and Arnulf Deppermann. Mannheim, Germany: Verlag für Gesprächsforschung.
Intersections of social order and brainstorming rules
Matthews, Ben (2009). Intersections of social order and brainstorming rules. About: designing: Analysing design meetings. (pp. 33-47) edited by Janet McDonnell and Peter Lloyd. Boca Raton: CRC Press.
Materialising new forms of journalism: a process model
Doherty, Skye, Johnston, Jane and Matthews, Ben (2022). Materialising new forms of journalism: a process model. Digital Journalism, 11 (3), 1-15. doi: 10.1080/21670811.2022.2087097
The publics of design: challenges for design research and practice
Matthews, Ben, Doherty, Skye, Johnston, Jane and Foth, Marcus (2022). The publics of design: challenges for design research and practice. Design Studies, 80 101106, 101106. doi: 10.1016/j.destud.2022.101106
Design thinking, wicked problems and institutioning change: a case study
Matthews, Ben, Doherty, Skye, Worthy, Peter and Reid, Janine (2022). Design thinking, wicked problems and institutioning change: a case study. CoDesign, 19 (3), 1-17. doi: 10.1080/15710882.2022.2034885
Formulating design research questions: a framework
Goldschmidt, Gabriela and Matthews, Ben (2022). Formulating design research questions: a framework. Design Studies, 78 101062, 101062. doi: 10.1016/j.destud.2021.101062
Head-worn displays for healthcare and industry workers: a review of applications and design
Schlosser, Paul D., Matthews, Ben and Sanderson, Penelope M. (2021). Head-worn displays for healthcare and industry workers: a review of applications and design. International Journal of Human-Computer Studies, 154 102628, 1-18. doi: 10.1016/j.ijhcs.2021.102628
How to do things with notes: the embodied socio-material performativity of sticky notes
Matthews, Ben, Khan, Awais Hameed, Snow, Stephen, Schlosser, Paul, Salisbury, Isaac and Matthews, Sarah (2021). How to do things with notes: the embodied socio-material performativity of sticky notes. Design Studies, 76 101035, 101035. doi: 10.1016/j.destud.2021.101035
Reconceptualising feedback: designing educational tangible technologies to be a creative material
Matthews, Sarah and Matthews, Ben (2021). Reconceptualising feedback: designing educational tangible technologies to be a creative material. International Journal of Child-Computer Interaction, 29 100278, 100278. doi: 10.1016/j.ijcci.2021.100278
Musical agency and an ecological perspective of DMIs: collective embodiment in third wave HCI
Worthy, Peter, Hunter, Trevor, Matthews, Ben and Viller, Stephen (2020). Musical agency and an ecological perspective of DMIs: collective embodiment in third wave HCI. Personal and Ubiquitous Computing, 25 (4), 797-807. doi: 10.1007/s00779-020-01429-9
Orlowski, Simone, Matthews, Ben, Lawn, Sharon, Jones, Gabrielle, Bidargaddi, Niranjan and Venning, Anthony (2018). Designing for practice: understanding technology use in rural community-based youth mental health contexts. CoDesign, 15 (2), 1-22. doi: 10.1080/15710882.2018.1453844
Orlowski, Simone, Lawn, Sharon, Matthews, Ben, Venning, Anthony, Jones, Gabrielle, Winsall, Megan, Antezana, Gaston, Bidargaddi, Niranjan and Musiat, Peter (2017). People, processes and systems: an observational study of the role of technology in rural youth mental health services. International Journal of Mental Health Nursing, 26 (3), 259-272. doi: 10.1111/inm.12262
Oogjes, Doenja, Bruns Alonso, Miguel, Wakkary, Ron, Lo, Joanne, Lee, Doris Jung Lin, Wong, Nathan, Bui, David, Paulos, Eric, Gatehouse, Cally, DiSalvo, Alyssa, Yu, Zishan, Worthy, Peter, Weigel, Jason, Viller, Stephen and Matthews, Ben (2016). Demo Hour: Minimize. Interactions, 23 (6), 13-13. doi: 10.1145/3001768
Orlowski, Simone, Lawn, Sharon, Matthews, Ben, Venning, Anthony, Wyld, Kaisha, Jones, Gabrielle, Winsall, Megan, Antezana, Gaston, Schrader, Geoffrey and Bidargaddi, Niranjan (2016). The promise and the reality: a mental health workforce perspective on technology-enhanced youth mental health service delivery. BMC Health Services Research, 16 (1) 562, 1-12. doi: 10.1186/s12913-016-1790-y
A rural youth consumer perspective of technology to enhance face-to-face mental health services
Orlowski, Simone, Lawn, Sharon, Antezana, Gaston, Venning, Anthony, Winsall, Megan, Bidargaddi, Niranjan and Matthews, Ben (2016). A rural youth consumer perspective of technology to enhance face-to-face mental health services. Journal of Child and Family Studies, 25 (10), 3066-3075. doi: 10.1007/s10826-016-0472-z
Mental health technologies: Designing with consumers
Orlowski, Simone, Matthews, Ben, Bidargaddi, Niranjan, Jones, Babrielle, Lawn, Sharon, Venning, Anthony and Collin, Philippa (2016). Mental health technologies: Designing with consumers. JMIR Human Factors, 3 (1) e4, e4.1-e4.8. doi: 10.2196/humanfactors.4336
Student Interaction with a Computer Tablet Exam Application Replicating the Traditional Paper Exam
Cheesman, Matthew J., Chunduri, Prasad, Manchadi, Mary Louise, Colthorpe, Kay and Matthews, Ben (2015). Student Interaction with a Computer Tablet Exam Application Replicating the Traditional Paper Exam. Mobile Computing, 4, 10-21. doi: 10.14355/mc.2015.04.002
Displacing use: exploring alternative relationships in a human-centred design process
Kelly, Janet and Matthews, Ben (2014). Displacing use: exploring alternative relationships in a human-centred design process. Design Studies, 35 (4), 353-373. doi: 10.1016/j.destud.2014.02.001
Aiming to miss: lessons for design research from the study of everyday energy practices
Jaffari, Svenja and Matthews, Ben (2013). Aiming to miss: lessons for design research from the study of everyday energy practices. Journal of Design Research, 11 (2), 107-125. doi: 10.1504/JDR.2013.055136
Collaborating to restrict: a conversation analytic perspective on design collaboration
Heinemann, Trine, Landgrebe, Jeanette and Matthews, Ben (2012). Collaborating to restrict: a conversation analytic perspective on design collaboration. CoDesign, 8 (4), 200-214. doi: 10.1080/15710882.2012.734827
Analysing conversation: studying design as social action
Matthews, Ben and Heinemann, Trine (2012). Analysing conversation: studying design as social action. Design Studies, 33 (6), 649-672. doi: 10.1016/j.destud.2012.06.008
Getting the point: The role of gesture in managing intersubjectivity in a design activity
Donovan, Jared, Heinemann, Trine, Matthews, Ben and Buur, Jacob (2011). Getting the point: The role of gesture in managing intersubjectivity in a design activity. Artificial Intelligence for Engineering Design, Analysis and Manufacturing, 25 (3), 221-235. doi: 10.1017/S0890060411000059
Discerning the Relations Between Conversation and Cognition
Matthews, Ben (2009). Discerning the Relations Between Conversation and Cognition. Human Studies, 32 (4), 487-502. doi: 10.1007/s10746-009-9129-x
Intersections of brainstorming rules and social order
Matthews, Ben (2009). Intersections of brainstorming rules and social order. CoDesign, 5 (1), 65-76. doi: 10.1080/15710880802522403
Technology use and patient participation in audiological consultations
Matthews, Ben and Heinemann, Trine (2009). Technology use and patient participation in audiological consultations. Australasian Medical Journal, 1 (12), 174-180. doi: 10.4066/AMJ.2009.99
Buur, Jacob and Matthews, Ben (2008). Participatory innovation. International Journal of Innovation Management, 12 (3), 255-273. doi: 10.1142/S1363919608001996
Emergent interaction: Creating spaces for play
Matthews, Ben, Stienstra, Marcelle and Djajadiningrat, Tom (2008). Emergent interaction: Creating spaces for play. Design Issues, 24 (3), 58-71. doi: 10.1162/desi.2008.24.3.58
What can we learn from the probes? The role of interpretation in contributions to knowledge
Matthews, Ben and Horst, Willem (2008). What can we learn from the probes? The role of interpretation in contributions to knowledge. Working Papers in Art & Design, 5.
Easy doesn't do it: Skill and expression in tangible aesthetics
Djajadiningrat, Tom, Matthews, Ben and Stienstra, Marcelle (2007). Easy doesn't do it: Skill and expression in tangible aesthetics. Personal and Ubiquitous Computing, 11 (8), 657-676. doi: 10.1007/s00779-006-0137-9
Locating design phenomena: A methodological excursion
Matthews, Ben (2007). Locating design phenomena: A methodological excursion. Design Studies, 28 (4), 369-385. doi: 10.1016/j.destud.2006.12.002
Khan, Awais Hameed, Snow, Stephen and Matthews, Ben (2023). Participatory Design Tools: Leveraging Materiality and Familiarity to Adapt Unconventional Materials into Design Tools. New York, NY, USA: ACM. doi: 10.1145/3591196.3593339
Schlosser, Paul and Matthews, Ben (2022). Designing for inaccessible emergency medical service contexts: Development and evaluation of the contextual secondary video toolkit. CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, United States, 29 April - 5 May 2022. New York, NY, United States: Association for Computing Machinery. doi: 10.1145/3491102.3517538
Scott, Steven Alan, Khan, Awais Hameed and Matthews, Ben (2022). First impressions: a visual catalogue for understanding interactions with novel interfaces in augmented reality. TEI '22: Sixteenth International Conference on Tangible, Embedded, and Embodied Interaction, Daejeon, Republic of Korea, 13-16 February 2022. New York, United States: Association for Computing Machinery. doi: 10.1145/3490149.3502259
Manyuru, Patricia, Dobbins, Chelsea, Matthews, Benjamin, Baumann, Oliver and Dey, Arindam (2021). Focus Group on Social Virtual Reality in Social Virtual Reality: Effects on Emotion and Self-Awareness. 2021 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct), Bari, Italy, 4-8 October 2021. Piscataway, NJ United States: IEEE. doi: 10.1109/ismar-adjunct54149.2021.00099
Khan, Awais Hameed, Ejaz, Neelam, Matthews, Sarah, Snow, Stephen and Matthews, Ben (2021). Speculative design for education: using participatory methods to map design challenges and opportunities in Pakistan. Designing Interactive Systems Conference, Virtual, 28 June - 2 July 2021. New York, NY, United States: Association for Computing Machinery. doi: 10.1145/3461778.3462117
Schlosser, Paul, Matthews, Ben, Salisbury, Isaac, Sanderson, Penelope and Hayes, Sass (2021). Head-worn displays for emergency medical services staff : properties of prehospital work, use cases, and design considerations. CHI '21: CHI Conference on Human Factors in Computing Systems, Yokohama, Japan, May, 2021. New York, NY, United States: ACM. doi: 10.1145/3411764.3445614
Design guidance for location-based play: a review of research frameworks
Macdonald, Lorna, Matthews, Ben and Viller, Stephen (2020). Design guidance for location-based play: a review of research frameworks. DRS2020, Brisbane, QLD, Australia, 11-14 August, 2020. London, United Kingdom: Design Research Society. doi: 10.21606/drs.2020.174
The politics of materiality: exploring participatory design methods, tools and practices
Khan, Awais Hameed, Snow, Stephen, Heiner, Scott, Hardgrove, Robert, Matthews, Sarah and Matthews, Ben (2020). The politics of materiality: exploring participatory design methods, tools and practices. DRS2020, Brisbane, QLD, Australia, 11 - 14 August, 2020. London, United Kingdom: Design Research Society. doi: 10.21606/drs.2020.246
Living with RITA: Tenants, landlords and agents trusting agents
Anderson, India and Matthews, Ben (2020). Living with RITA: Tenants, landlords and agents trusting agents. 2020 ACM Conference on Designing Interactive Systems, DIS 2020, Eindhoven, Netherlands, 6 - 10 July 2020. New York, NY, United States: Association for Computing Machinery. doi: 10.1145/3393914.3395887
Disconnecting: towards a semiotic framework for personal data trails
Khan, Awais Hameed, Snow, Stephen, Heiner, Scott and Matthews, Ben (2020). Disconnecting: towards a semiotic framework for personal data trails. 2020 ACM Designing Interactive Systems Conference, Eindhoven, Netherlands, 6-10 July 2020. New York, United States: Association for Computing Machinery. doi: 10.1145/3357236.3395580
Tracing design: practitioner accounts of design value, documentation and practices
Khan, Awais Hameed, Snow, Stephen and Matthews, Ben (2020). Tracing design: practitioner accounts of design value, documentation and practices. 2020 ACM Designing Interactive Systems Conference, Eindhoven, Netherlands, 6-10 July 2020. New York, United States: Association for Computing Machinery. doi: 10.1145/3357236.3395537
Speculative designs for emergent personal data trails: signs, signals and signifiers
Snow, Stephen, Khan, Awais Hameed, Viller, Stephen, Matthews, Ben, Heiner, Scott, Pierce, James, Luger, Ewa, Gomer, Richard and Filipczuk, Dorota (2020). Speculative designs for emergent personal data trails: signs, signals and signifiers. 2020 CHI Conference on Human Factors in Computing Systems, Honolulu, HI, United States, 25-30 April 2020. New York, United States: Association for Computing Machinery. doi: 10.1145/3334480.3375173
High tempo work: design challenges for head-worn displays in quick service restaurants
Matthews, Ben, Salisbury, Isaac, Schlosser, Paul, Smith, Francine and Sanderson, Penelope (2020). High tempo work: design challenges for head-worn displays in quick service restaurants. CHI 2020, Honolulu, HI, United States, 25–30 April 2020. New York, NY, United States: ACM. doi: 10.1145/3313831.3376200
Vim: a tangible energy story
Doherty, Skye, Snow, Stephen, Jennings, Kathleen, Rose, Ben, Matthews, Ben and Viller, Stephen (2020). Vim: a tangible energy story. 13th International Conference on Interactive Digital Storytelling, ICIDS 2020, Bournemouth, United Kingdom, 3-6 November 2020. Cham, Switzerland: Springer Nature Switzerland. doi: 10.1007/978-3-030-62516-0_24
Khan, Awais Hameed and Matthews, Ben (2019). Democratizing soap: the methodological value of using Constructive Assemblies as a Participatory Design tool. 13th International Conference on Tangible, Embedded, and Embodied Interaction, TEI 2019, Tempe, AZ, United States, 17-20 March 2019. New York, NY, United States: ACM Press. doi: 10.1145/3294109.3295641
Disconnect: a proposal for reclaiming control in HCI
Khan, Awais Hameed, Heiner, Scott and Matthews, Ben (2019). Disconnect: a proposal for reclaiming control in HCI. 2019 CHI Conference on Human Factors in Computing Systems, Glasgow, Scotland, 4 May 2019. New York, NY, USA: ACM Press. doi: 10.1145/3290607.3313048
Soundscape : Participatory design of an interface for musical expression
Hunter, Trevor, Worthy, Peter, Matthews, Ben and Viller, Stephen (2019). Soundscape : Participatory design of an interface for musical expression. 14th International Audio Mostly Conference: A Journey in Sound on ZZZ, Nottingham, United Kingdom, September 18 - 20, 2019. New York, NY, United States: ACM Press. doi: 10.1145/3356590.3356640
The semantics of design and why they matter
Khan, Awais Hameed and Matthews, Ben (2019). The semantics of design and why they matter. Academy for Design Innovation Management Conference, London, United Kingdom, 18-21 June 2019. London, United Kingdom: Academy for Design Innovation Management. doi: 10.33114/adim.2019.03.405
Hunter, Trevor, Worthy, Peter, Matthews, Ben and Viller, Stephen (2019). Using participatory design in the development of a new musical interface : Understanding musician's needs beyond usability. 14th International Audio Mostly Conference: A Journey in Sound on ZZZ, Nottingham, United Kingdom, September 18 - 20, 2019. New York, NY, United States: ACM Press. doi: 10.1145/3356590.3356635
Bridging the cross-cultural language divide through design
Zheng, Chunnan, Khan, Awais Hameed and Matthews, Ben (2018). Bridging the cross-cultural language divide through design. 30th Australian Conference on Computer-Human Interaction, OzCHI 2018, Melbourne, VIC, Australia, 4-7 December 2018. New York, NY, United States: ACM Press. doi: 10.1145/3292147.3292222
DBugs: large-scale artefacts for collaborative computer programming
Bodén, Marie, Pretorius, Bianca, Matthews, Ben and Viller, Stephen (2018). DBugs: large-scale artefacts for collaborative computer programming. 17th ACM Conference on Interaction Design and Children, IDC 2018, Trondheim, Norway, 19-22 June 2018. New York, NY, United States: Association for Computing Machinery, Inc. doi: 10.1145/3202185.3210773
Designing for citizen-centric smart cities: supporting people's needs of a community garden
Hunter, Trevor, Worthy, Peter, Viller, Stephen and Matthews, Ben (2018). Designing for citizen-centric smart cities: supporting people's needs of a community garden. OzCHI '18: 30th Australian Computer-Human Interaction Conference, Melbourne, Australia, 4-7 December 2018. New York, United States: ACM Press. doi: 10.1145/3292147.3292217
Pirate dice : an ethnomethodological analysis of paired playing
McInnes, Paul and Matthews, Ben (2018). Pirate dice : an ethnomethodological analysis of paired playing. CHI PLAY '18 The annual symposium on Computer-Human Interaction in Play, Melbourne, Australia, 28-31 October 2018. New York, United States: ACM Press. doi: 10.1145/3270316.3272049
Soundscape: building connection between digital musicians and their audience
Hunter, Trevor, Balachandran, Shiva, Worthy, Peter, Matthews, Ben and Viller, Stephen (2017). Soundscape: building connection between digital musicians and their audience. 29th Australian Computer-Human Interaction Conference, OzCHI 2017, Brisbane, QLD Australia, 28 November-1 December 2017. New York, NY, USA: Association for Computing Machinery. doi: 10.1145/3152771.3156176
Karimi, Arafeh, Worthy, Peter, McInnes, Paul, Bodén, Marie, Matthews, Ben and Viller, Stephen (2017). The community garden hack: Participatory experiments in facilitating primary school teacher's appropriation of technology. 29th Australian Computer-Human Interaction Conference, OzCHI 2017, Brisbane, Australia, November 28-1, 2017. New York, New York, USA: Association for Computing Machinery. doi: 10.1145/3152771.3152787
Could the inherent nature of the internet of things inhibit person-to-person connection?
Cervantes, Maria, Ramani, Ramya, Worthy, Peter, Weigel, Jason, Viller, Stephen A. and Matthews, Benjamin Robert (2016). Could the inherent nature of the internet of things inhibit person-to-person connection?. 11th ACM SIGCHI Conference on Designing Interactive Systems, DIS 2016, Brisbane, QLD, Australia, 4 - 8 June, 2016. New York, NY, United States: Association for Computing Machinery. doi: 10.1145/2908805.2909418
IoT: designing for human values
Viller, Stephen, Worthy, Peter, Boden, Marie, Weigel, Jason, Fitzpatrick, Geraldine, Rodden, Tom and Matthews, Ben (2016). IoT: designing for human values. 11th ACM SIGCHI Conference on Designing Interactive Systems, DIS 2016, Brisbane, Australia, 4 - 8 June 2016. New York, NY, United States: Association for Computing Machinery. doi: 10.1145/2908805.2913019
Horst, Willem and Matthews, Ben (2016). Live prototyping. DIS 2016 - Proceedings of the 2016 ACM Conference on Designing Interactive Systems: Fuse, Brisbane, Australia, 4-8 June 2016. New York: ACM Press. doi: 10.1145/2901790.2901807
StoryLamp: Sentimentality is killing the world
Disalvo, Alyssa, Watson, Leila, Yu, Zishan, Worthy, Peter, Weigel, Jason, Viller, Stephen and Matthews, Ben (2016). StoryLamp: Sentimentality is killing the world. 11th ACM SIGCHI Conference on Designing Interactive Systems, DIS 2016, Brisbane, Australia, 4-8 June, 2016. New York, United States: Association for Computing Machinery. doi: 10.1145/2908805.2909409
Trust me: doubts and concerns living with the internet of things
Worthy, Peter, Matthews, Ben and Viller, Stephen A. (2016). Trust me: doubts and concerns living with the internet of things. DIS 2016 - Proceedings of the 2016 ACM Conference on Designing Interactive Systems: Fuse, Brisbane, Australia, 4-8 June 2016. New York, NY, United States: Association for Computing Machinery. doi: 10.1145/2901790.2901890
Children's expectations and strategies in interacting with a Wizard of Oz Robot
Worthy, Peter, Boden, Marie, Karimi, Arafeh, Weigel, Jason, Matthews, Ben, Hensby, Kristyn, Heath, Scott, Pounds, Paul, Taufatofua, Jonathon, Smith, Michael, Viller, Stephen and Wiles, Janet (2015). Children's expectations and strategies in interacting with a Wizard of Oz Robot. OZCHI '15, Melbourne, Australia, 7-10 December 2015. New York, NY, United States: ACM. doi: 10.1145/2838739.2838793
Designing for visually impaired developers
Epifani, Andrea, Boden, Marie, Meinicke, Larissa, Matthews, Ben and Viller, Stephen (2015). Designing for visually impaired developers. World Conference of the International Association of Design Research, Brisbane, Australia, 2-5 November 2015. The International Association of Societies of Design Research.
Designing for reducing procrastination on side projects
Lu, Zeqing, Matthews, Ben and Viller, Stephen (2014). Designing for reducing procrastination on side projects. Australian Computer-Human Interaction Conference (OzCHI 2014), Sydney, NSW, Australia, 2-5 December 2014. New York, NY, United States: ACM. doi: 10.1145/2686612.2686673
Augmenting play and learning in the primary classroom
Boden, Marie, Dekker, Andrew, Viller, Stephen and Matthews, Ben (2013). Augmenting play and learning in the primary classroom. IDC 2013, New York, NY, United States, 24-27 June 2013. Danvers, MA, United States: ACM Press. doi: 10.1145/2485760.2485767
When words fail: the description of hearing problems in audiology clinics
Matthews, Ben and Heinemann, Trine (2012). When words fail: the description of hearing problems in audiology clinics. AIEMCA 2012 Biennial Conference, Brisbane, Australia, 29-30 November 2012.
Taking transition into account: designing with pre-users of medical devices
Kelly, Janet and Matthews, Ben (2010). Taking transition into account: designing with pre-users of medical devices. 11th Biennial Participatory Design Conference (PDC'10), Sydney, Australia, 29 November - 3 December 2010. New York, United States: ACM Press. doi: 10.1145/1900441.1900452
From occupying to inhabiting - A change in conceptualising comfort
Jaffari, Svenja D. and Matthews, Ben (2009). From occupying to inhabiting - A change in conceptualising comfort. Beyond Kyoto Conference, Aarhus, Denmark, 5-7 March 2009. Bristol, United Kingdom: Institute of Physics Publishing. doi: 10.1088/1755-1315/8/1/012008
Peeling apples: prototyping design experiments as research
Mattelmaki, Tuuli and Matthews, Ben (2009). Peeling apples: prototyping design experiments as research. Nordic Design Research Conference: Engaging Artefacts, Oslo, Norway, 30 August – 1 September 2009. Oslo, Norway: AHO.
Participatory innovation: A research agenda
Buur, Jacob and Matthews, Ben (2008). Participatory innovation: A research agenda. 10th Conference on Participatory Design, PDC 2008, Bloomington, Indiana, 1- 4 October 2008. New York, NY: ACM Press.
Talking about hearing: Designing from users' problematisations
Kjeldsen, Malene and Matthews, Ben (2008). Talking about hearing: Designing from users' problematisations. 5th Nordic Conference on Human-Computer Interaction (NordiCHI'08), Lund, Sweden, 18 - 22 October 2008. New York, United States: ACM Press. doi: 10.1145/1463160.1463237
Grammar, meaning and movement based interaction
Matthews, Ben (2006). Grammar, meaning and movement based interaction. OZCHI 2006, Sydney, Australia, 20 -24 November 2006. New York, United States: ACM Digital Library. doi: 10.1145/1228175.1228258
Practical action as inquiry - facilitating appropriation in a design handover event
Matthews, Ben and Clark, Brendon (2005). Practical action as inquiry - facilitating appropriation in a design handover event. 6th International Confernce of the European Academy of Design, Bremen, Germany, 29-31 March 2005. Bremen, Germany: European Academy of Design.
Teaching design research in the studio
Matthews, Ben and Buur, Jacob (2005). Teaching design research in the studio. Nordic Design Research Conference: In the Making, Copenhagen, Denmark, 29 - 31 May 2005.
Brick games in boardrooms: Making use context tangible
Matthews, B, Brereton, M and Buur, J (2001). Brick games in boardrooms: Making use context tangible. 5th Design Thinking Research Symposium, Delft Netherlands, 18-20 December 2001. Delft, The Netherlands: DUP Science.
Knowledge and inspiration: Concept generation in engineering design
Matthews, B. R. and Brereton, M. F. (2000). Knowledge and inspiration: Concept generation in engineering design. Engineering Design Conference 2000, Brunel University, UK, 27-29 June 2000. London: Professional Engineering Publishing.
Reflections on a candidate user-interface for a wireless vital signs monitor
Mcgarry, B., Matthews, B. and Brereton, M. (2000). Reflections on a candidate user-interface for a wireless vital signs monitor. DARE 2000, Elsinore, Denmark, 12-14 April 2000. Elsinore, Denmark: Association for Computing Machinery (ACM). doi: 10.1145/354666.354670
The role of social and physical interaction in engineering concept generation
Matthews, B. and Brereton, M. F. (2000). The role of social and physical interaction in engineering concept generation. CoDesigning 2000, Coventry, UK, 11-13 September 2000. Great Britain: Coventry University.
Fire Futures Concept Portfolio
Doherty, Skye, Khan, Awais Hameed, Matthews, Ben and van de Fliert, Elske (2023). Fire Futures Concept Portfolio. Brisbane, QLD, Australia: The University of Queensland.
Fire Futures participatory design tools
Doherty, Skye, Khan, Awais Hameed, Matthews, Ben and van de Fliert, Elske (2022). Fire Futures participatory design tools. Brisbane, QLD, Australia: The University of Queensland.
Doherty, Skye , Rose, Ben , Jennings, Kathleen, Snow, Stephen , Matthews, Ben and Viller, Stephen (2020). Vim. Brisbane, Australia: University of Queensland.
Skye Doherty, Kathleen Jennings, Ben Matthews and Stephen Viller (2019). Physical News Card Deck. Brisbane, Australia: University of Queensland.
Matthews, Benjamin Robert (2004). Studying design : an interpretive and empirical investigation of design activity at differing levels of granularity. PhD Thesis, School of Information Technology and Electrical Engineering, The University of Queensland.
Information support tools for the trauma patient pathway
(2022–2025) ARC Discovery Projects
AI and automation in language technologies: securing Queensland's data sovereignty
(2022–2023) Trusted Autonomous Systems Defence Cooperative Research Centre
Wearable displays for high-tempo work in mission-critical worlds
(2018–2023) ARC Discovery Projects
COMPASS - passport processing research project
(2015–2017) Commonwealth Department of Foreign Affairs & Trade
An opportunity for death-positive design
Doctor Philosophy — Principal Advisor
Other advisors:
Exploring Emotional and Cognitive Effects of Heterogeneous Mixed Reality Remote Collaboration
Doctor Philosophy — Principal Advisor
Other advisors:
Teachers on the cloud - cloud based virtual learning environment in classrooms
Doctor Philosophy — Principal Advisor
Other advisors:
The Design of Yesterday's Things: A Framework for Contextualising Emerging Technologies
Doctor Philosophy — Principal Advisor
Other advisors:
Augmenting classrooms through interior and technology design
Doctor Philosophy — Principal Advisor
Other advisors:
The impact of artificial intelligence on gender equality in the (paid) workplace.
Doctor Philosophy — Associate Advisor
Other advisors:
Saudi women¿s perceptions of strategies and policies in relation to women¿s employment in the IT industry
Doctor Philosophy — Associate Advisor
Other advisors:
Digital Phenotyping Framework for Predicting Anxiety and Depression Symptoms using Game Analytics
Doctor Philosophy — Associate Advisor
Other advisors:
A conversation analysis study of the 1993 Waco siege negotiations
Doctor Philosophy — Associate Advisor
Communication and collaboration with head-worn displays: A program of laboratory studies
Doctor Philosophy — Associate Advisor
Other advisors:
Community-based development of story- and place-based language education technology apps and games
Doctor Philosophy — Associate Advisor
Other advisors:
Designing for location dependence: a framework for design
Doctor Philosophy — Associate Advisor
Other advisors:
Supporting Healthcare Workers in an Emergency Medical Response Context with Head-Worn Displays
(2023) Doctor Philosophy — Principal Advisor
Other advisors:
(2022) Doctor Philosophy — Principal Advisor
Other advisors:
(2021) Doctor Philosophy — Principal Advisor
Other advisors:
(2020) Doctor Philosophy — Principal Advisor
Other advisors:
(2016) Doctor Philosophy — Associate Advisor
Other advisors:
(2015) Doctor Philosophy — Associate Advisor
Other advisors: