Dr Mashhuda Glencross

Senior Lecturer in Computer Science

School of Information Technology and Electrical Engineering
Faculty of Engineering, Architecture and Information Technology
m.glencross@uq.edu.au
+61 7 336 52937

Overview

My research interests are in computer graphics, interaction and the application of these to industry problems.

Dr. Glencross is deputy discipline leader of the Human Centred Computing Discipline in ITEE and leads the Graphics and Visualisation theme in the Centre for Energy Data Innovation, where she directs research into tools and technologies to support decision making in the Energy sector. With a background in industrially focused research, her work in computer graphics has been supported through both industry contracts and UK-EPSRC funding. Her work has had commercial impacts across computer games, visual effects, displays, mobile phones and image-based capture technologies.

She previously led the technical product management of a Graphics Processor Unit at ARM Ltd (UK), the intellectual property for which is deployed in mobile phone handsets. Glencross co-founded two UK-based technology startups; as research director of Pismo Software, she led innovation in automated 3D content creation pipelines for Virtual Reality interior design for Yulio Inc. As director for research at Switch That, a smart heating company, Glencross led the research and development of an advanced intelligence heating system device.

She serves the computer graphics community as director at large of ACM SIGGRAPH and as member of the SIGGRAPH Asia Conference Advisory Group. She is also member of the steering committee of the ACM PACM journals, and associate editor of the Computers & Graphics journal. She is recognised as a senior member of the ACM.

Research Impacts

Dr. Glencross's commercial research contributions in 3D capture and 3D model reconstruction from images has been deployed across applications including interior design, games, movies, architectural planning, cultural heritage and automotive rendering. Her work to automate creation of 3D surface textures from images was used in computer games, to create 3D models of Chichen Itza for the Tales of the Maya Skies dome projected movie, for rapid creation and visualisation of 3D surrounding context models for architectural planning, and for recovering material appearance models for high quality rendering in interior design and automotive applications. Her work in smart heating systems has social impact, helping to monitor elderly and vulnerable people's heating and reducing heating and repair costs and emissions.

Qualifications

  • Doctor of Philosophy, The University of Manchester

Publications

  • Snow, Stephen, Happa, Jassim, Horrocks, Neil and Glencross, Mashhuda (2020). Using design thinking to understand cyber attack surfaces of future smart grids. Frontiers in Energy Research, 8 591999. doi: 10.3389/fenrg.2020.591999

  • Happa, Jassim, Glencross, Mashhuda and Steed, Anthony (2019). Cyber security threats and challenges in collaborative mixed-reality. Frontiers in ICT, 6 (APR) 5. doi: 10.3389/fict.2019.00005

  • Guarnera, Giuseppe Claudio, Hall, Peter, Chesnais, Alain and Glencross, Mashhuda (2017). Woven fabric model creation from a single image. ACM Transactions on Graphics, 36 (5) A165, 1-13. doi: 10.1145/3132187

  • Guarnera, D., Guarnera, G. C., Ghosh, A., Denk, C. and Glencross, M. (2016). BRDF Representation and Acquisition. Chichester, West Sussex, United Kingdom: Wiley-Blackwell Publishing. doi: 10.1111/cgf.12867

  • Glencross, Mashhuda, Ward, Gregory J., Melendez, Francho, Jay, Caroline, Liu, Jun and Hubbold, Roger (2008). A perceptually validated model for surface depth hallucination. ACM Transactions on Graphics, 27 (3) 59. doi: 10.1145/1399504.1360658

View all Publications

Supervision

  • Doctor Philosophy

  • Master Philosophy

  • Doctor Philosophy

View all Supervision

Publications

Featured Publications

Book Chapter

  • Schmidt, Johanna , Gaither, Kelly , Glencross, Mashhuda , Avila, Lisa , Borkin, Michelle, Meyer, Miriah and Isenberg, Petra (2019). Building Inclusive Communities. Diversity in Visualization. (pp. 56-66) edited by Ronald Metoyer and Kelly Gaither. USA: Morgan & Claypool. doi: 10.2200/S00894ED1V01Y201901VIS010

Journal Article

Conference Publication

  • Snow, Stephen, Khan, Awais Hameed, Glencross, Mashhuda and Horrocks, Neil (2021). Neighbourhood Wattch: Using Speculative Design to Explore Values Around Curtailment and Consent in Household Energy Interactions. To appear in: CHI Conference on Human Factors in Computing Systems, Yokohama, Japan, 8-13 May 2021. New York, NY, USA: ACM. doi: 10.1145/3411764.3445095

  • Happa, Jassim, Steed, Anthony and Glencross, Mashhuda (2021). Privacy-certification standards for extended-reality devices and services. IEEE Virtual Reality, Virtual, 22nd March - 2nd April 2021. Lisbon, Portugal: IEEE.

  • Snow, Stephen, Guinea, Toby, Balson, Alexander, Khan, Awais Hameed, Glencross, Mashhuda and Horrocks, Neil (2020). Rent-a-Watt: Rethinking energy use feedback. OzCHI '20: 32nd Australian Conference on Human-Computer Interaction, Sydney, NSW Australia, 2-4 December 2020. Washington, DC United States: Association for Computing Machinery. doi: 10.1145/3441000.3441059

  • Hughes, Rowan, Edmond, Cameron, Wells, Lindsay, Glencross, Mashhuda, Zhu, Liming and Bednarz, Tomasz (2020). EXplainable AI (XAI): An introduction to the XAI landscape with practical examples. SIGGRAPH Asia 2020 Courses - International Conference on Computer Graphics and Interactive Techniques, SA 202, South Korea, 4 - 13 December 2020. New York, NY, United States: Association for Computing Machinery. doi: 10.1145/3415263.3419166

  • Snow, Stephen, Viller, Stephen, Glencross, Mashhuda and Horrocks, Neil (2020). Where are they now?: Revisiting energy use feedback a decade after deployment. OZCHI’19, Fremantle, WA, Australia, 2-5 December 2019. New York, NY, United States: ACM. doi: 10.1145/3369457.3369501

  • Guarnera, Giuseppe Claudio, Guarnera, Dar'ya, Ward, Gregory J., Glencross, Mashhuda and Hall, Ian (2019). BXDF material acquisition, representation, and rendering for VR and design. 12th ACM SIGGRAPH Conference and Exhibition on Computer Graphics and Interactive Techniques in Asia-Pacific, Brisbane, QLD, Australia, 17 - 20 November 2019. New York, NY, USA: Association for Computing Machinery. doi: 10.1145/3355047.3362092

  • Guarnera, Giuseppe Claudio, Ghosh, Abhijeet, Hall, Ian, Glencross, Mashhuda and Guarnera, Dar'ya (2017). Material capture and representation with applications in virtual reality. ACM SIGGRAPH 2017 Courses - International Conference on Computer Graphics and Interactive Techniques, SIGGRAPH 2017, Los Angeles, CA, United States, 30 July - 3 August 2017. New York, NY, United States: Association for Computing Machinery. doi: 10.1145/3084873.3084918

  • Guarnera, Daryá, Guarnera, Giuseppe Claudio, Denk, Cornelia and Glencross, Mashhuda (2017). Towards a consistent, tool independent virtual material appearance. Material Appearance 2017, Burlingame, CA, United States, January 29, 2017-February 2, 2017. Springfield, VA, United States: Society for Imaging Science and Technology. doi: 10.2352/ISSN.2470-1173.2017.8.MAAP-285

  • Guarnera, D., Guarnera, G. C., Ghosh, A., Denk, C. and Glencross, M. (2016). BRDF Representation and Acquisition. Chichester, West Sussex, United Kingdom: Wiley-Blackwell Publishing. doi: 10.1111/cgf.12867

  • Guarnera, Dar'ya, Guarnera, Giuseppe Claudio, Ghosh, Abhijeet, Hall, Ian and Glencross, Mashhuda (2016). Capturing and representing BRDFs for Virtual Reality. 2016 SIGGRAPH ASIA Courses, SA 2016, Macau, December 5, 2016-December 8, 2016. New York, NY, United States: Association for Computing Machinery. doi: 10.1145/2988458.2988508

  • Schregle, R. , Denk, C. , Slusallek, P. and Glencross, M. (2013). Grand Challenges: Material Models in the Automotive Industry. Eurographics Workshop on Material Appearance Modeling, Zaragoza, Spain, 19 -19 June 2013. Switzerland: Eurographics Association. doi: 10.2312/MAM.MAM2013.001-006

  • Hurst, Michael , Jackson, Thomas W. and Glencross, Mashhuda (2012). Emotion recognition — Theory or practicality. 18th International Conference on Automation and Computing (ICAC), Loughborough, United Kingdom, 7-8 September 2012. Piscataway, NJ, United States: IEEE.

  • Melendez, Francho, Glencross, Mashhuda, Starck, Jon and Ward, Gregory J. (2012). Transfer of albedo and local depth variation to photo-textures. 9th European Conference on Visual Media Production, CVMP 2012, London, United Kingdom, 5-6 December 2012. New York, NY, United States: ACM. doi: 10.1145/2414688.2414694

  • Munoz, Adolfo, Echevarria, Jose I., Seron, Francisco J., Lopez-Moreno, Jorge, Glencross, Mashhuda and Gutierrez, Diego (2011). BSSRDF Estimation from Single Images. Chichester, West Sussex, United Kingdom: Wiley-Blackwell. doi: 10.1111/j.1467-8659.2011.01873.x

  • Melendez, Francho, Glencross, Mashhuda, Ward, Gregory J. and Hubbold, Roger J. (2011). High-resolution relightable buildings from photographs. ACM Special Interest Group on Computer Graphics and Interactive Techniques Conference, SIGGRAPH'11, Vancouver, Canada, 7- 11 August, 2011. New York, NY, United States: ACM . doi: 10.1145/2037826.2037877

  • Melendez, Francho , Glencross, Mashhuda , Ward, Gregory J. and Hubbold, Roger (2011). Relightable Buildings from Images. Eurographics: Special Area on Cultural Heritage, Llandudno, United Kingdom, 11-15 April 2011. Eurographics Association.

  • Ward, Greg and Glencross, Mashhuda (2009). A case study evaluation: perceptually accurate textured surface models. APGV 2009: Symposium on Applied Perception in Graphics and Visualization, Chania, Crete, Greece, 30 September - 2 October 2009. New York, NY, United States: ACM. doi: 10.1145/1620993.1621015

  • Glencross, Mashhuda, Jay, Caroline, Feasel, Jeff, Kohli, Luv, Whitton, Mary and Hubbold, Roger (2007). Effective cooperative haptic interaction over the Internet. 2007 IEEE Virtual Reality Conference, VR'07, Charlotte, NC, United States, March 10, 2007-March 14, 2007. IEEE. doi: 10.1109/VR.2007.352471

  • Jay, Caroline, Stevens, Robert, Glencross, Mashhuda, Chalmers, Alan and Yang, Cathy (2007). How people use presentation to search for a link: expanding the understanding of accessibility on the Web. Third International Cross-Disciplinary Workshop on Web Accessibility (W4A 2006) , Edinburgh, United Kingdom, 22-23 May 2006. New York, NY, United States: ACM. doi: 10.1007/s10209-007-0089-5

  • Glencross, Mashhuda, Chalmers, Alan G., Lin, Ming C., Otaduy, Miguel A. and Gutierrez, Diego (2006). Exploiting perception in high-fidelity virtual environments. 2006 ACM SIGGRAPH Courses, SIGGRAPH 2006, Boston, MA, United States, 30 July - 3 August 2006. New York, NY, United States: Association for Computing Machinery. doi: 10.1145/1185657.1185814

  • Jay, Caroline, Stevens, Robert, Glencross, Mashhuda and Chalmers, Alan (2006). How people use presentation to search for a link: expanding the understanding of accessibility on the web. International cross-disciplinary workshop on Web accessibility (W4A), Edinburgh, United Kingdom, 22-23 May 2006. New York, NY, United States: ACM. doi: 10.1145/1133219.1133241

  • Glencross, M., Hubbold, R. and Lyons, B. (2005). Dynamic primitive caching for haptic rendering of large-scale models. 1st Joint Eurohaptics Conference/Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems, Pisa, Italy, 18-20 Mar 2005. Piscataway, NJ, United States: IEEE . doi: 10.1109/WHC.2005.43

  • Glencross, Mashhuda and Hubbold, Roger (2004). A framework for haptic rendering of large-scale virtual environments. ACM SIGGRAPH 2004, Los Angeles, CA, United States, 8-12 August 2004. New York, NY, United States: ACM. doi: 10.1145/1186223.1186280

  • Marsh, J., Glencross, M., Pettifer, S., Hubbold, R. J., Cook, J. and Daubrenet, S. (2004). Minimising latency and maintaining consistency in distributed virtual prototyping. ACM SIGGRAPH International Conference on Virtual Reality Continuum and its Applications in Industry, Singapore, 16-18 June 2004 .

  • Glencross, Mashhuda, Marsh, James, Cook, Jon, Daubrenet, Sylvain, Pettifer, Steve and Hubbold, Roger (2002). DIVIPRO: Distributed Interactive VIrtual PROtotoyping. ACM SIGGRAPH 2002 conference, San Antonio, TX, United States, 21-126 July 2001. New York, NY, United States: ACM Press. doi: 10.1145/1242073.1242183

  • Glencross, Mashhuda, Howard, Toby and Pettifer, Steve (2001). Iota: an approach to physically-based modelling in virtual environments. IEEE Virtual Reality 2001 Conference, Yokohama, Japan, 13-17 March 2001. Piscataway, NJ, United States: IEEE. doi: 10.1109/VR.2001.913800

  • Glencross, Mashhuda and Murta, Alan (2000). Managing the Complexity of Physically Based Modelling in Virtual Reality. Fourth international conference of Computer Graphics and Artificial Intelligence, Limoges, France, 3-4 March 2000.

  • Glencross, Mashhuda and Murta, Alan (1999). A Virtual Jacob's Ladder. Graphicon, Moscow, Russia, 26 August-1 September 1999.

  • Glencross, M. and Murta, A. (1998). Multi-body simulation in virtual environments. 12th European Simulation Multiconference (ESM 98), Manchester, United Kingdom, 16-19 June 1998. San Diego, CA, United States: SOC MODELING SIMULATION INT-SCS.

Other Outputs

  • Bean, Richard, Snow, Stephen, Glencross, Mashhuda, Viller, Stephen and Horrocks, Neil (2020). Keeping the power on to home medical devices. The University of Queensland. (Dataset) doi: 10.14264/uql.2020.802

  • Chabot Space & Science Center and Mashhuda Glencross (2009). Tales of the Maya Skies. Full Dome Movie: Chabot Space & Science Center.

PhD and MPhil Supervision

Current Supervision

  • Doctor Philosophy — Principal Advisor

    Other advisors:

  • Master Philosophy — Principal Advisor

  • Doctor Philosophy — Principal Advisor